Dev Update #2 | Shy Eye Labyrinth

this week we started working on improving the green and red levels. They are a bit more challenging than the levels in the prototype. Also, some parts have been completely changed and the gameplay is a bit more interesting.

Another new feature is a simple tutorial level, which should be completed next week. It will explain the basic mechanisms of the game so that the player knows what the goal is in each level.

Below you can see some screenshots of the green and red levels.

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